Last week, we talked about the lighting and shading improvements in Unity 5. Some other more subtle changes to the Unity workflow have really excited our animators as well.
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Ever since Unity 5 was released in March, Zco's game designers have been pushing the framework to its limits. So far, we like what we see.
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The “Write once, run everywhere” approach is getting more popular among mobile app development vendors. A hybrid development framework works sort of like an automated translator, accepting code in one programming language and outputting native apps for different platforms. Depending on the app’s functionality, up to 100% of the code can be translated, leading to faster development, lower maintenance cost, and better app performance.
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