Last week, we talked about the lighting and shading improvements in Unity 5. Some other more subtle changes to the Unity workflow have really excited our animators as well.
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Ever since Unity 5 was released in March, Zco's game designers have been pushing the framework to its limits. So far, we like what we see.
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When our app developers need an engine for our latest client’s new mobile game idea, they turn to Unity 3D.
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